We have something pretty amazing to share with you this week! We think it's amazing anyway.. thanks Valve!
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- Watch this amazing episode on YouTube!
- The Legendary Blog Post
- [VIDEO] Handy basic tips! How to pick up just ammo or health
- Kanye Spray Interrupts
- [MAP] ctf_haarp by Dr.Spud
- [SONG] Valve is Listening by Eric Fullerton (see music video too!)
- [SKIT] Spencer's Lab Part Deux
- Episode art by Sab1
- and much much more!
Kanye can now interrupt any website you choose:
http://kanyelicious.appspot.com/http://deadworkers.com/network/?cat=7
LOL
Hi, one of the new listeners after the blog post, love the show. I can explain the "square fire" bug you mentioned as far as my experience with it goes.
The blocky fire is actually the entire flamethrower particle sprite sheet. It can be noticed if you look closely and it affects other particles that use a similar method (smoke, blood, etc). The issue also seems to be tied to the map "cp_glacier_rc2". After changing maps from Glacier, the particles bug out for every client until their game is restarted.
How come no mention of the "Guard Dog" post from valve?
We couldn't talk about the "Guard Dog" post because it hadn't happened yet at the time of this recording. We record every Sunday and release on Wednesday, and that post fell into the swirling vortex in between.
The TF2 guard dogs would be great, but it would totally upset the flow of the game. If they were just for bringing medkits, metal, and "jarate", then if might be balanced, but with all the ways to track cloaked people and eat their faces off, it's way too overpowered.
A good way to implement it would be if one person per round per team were chosen to be the guard dog at random.
Ye Gods Man, VALVe has acknowledged your existence at long last, congrats
Now I just need to get from 74 (listening to it right now) to 89 so I can be up to date...
Finally a mention!! Its taken so long! Good job guys!
MY BDAY YESTERDAY :D N I LUV THIS WES'VOICE THINGS R SO FUNNY
I started listening when you guys were "kinda" mentioned in that crossword puzzle a few months back. I've basically skipped around to see what your takes have been on the various Updates. Anyway, love the show.
Could the hosts post links to their backpack examiner so we can see the community weapons you got?
What do DWP have running on the CP Podcast page ( http://deadworkers.com/network/?cat=7 ) that consumes 100% of my CPU? I have confirmed this on Firefox and MSIE, on both Windows and Linux.
Love the show. Cant wait to hear your take on the GuardDog in the next episode.
I'm actually pissed that this happend, because now within the year you will have like 500,000 listeners which will totally ruin our little friendly underground podcast. You will NEVER get to do listener contributions againthe server will never have free space. The podcast is ruined.
I don't know, Nolan... It seems to me that the podcast is actually reinvigorated. New listeners = new contributors and, because they know Valve no longer ignores them, happier hosts. It seems to me like this is a good thing. I, for one, am very happy about the recognition they've received, they were certainly due!
Also, I think 500,000 listeners is a bit exaggerated. I'm willing to bet the majority of TF2 players can't be bothered with podcasts, overall I think the numbers will swell only slightly (in comparison to the total number of players).
Anyway, keep up the great work you three (and Spencer)!
Yes, finally :D
Control Point is going to be complete again ^^
Great work guy keep it up
I got hooked on episode 88 freaken awesome
finally a good podcast for my favorite game
Valves Avatar attempt was rubish Facepunch did WAY better heres the link http://www.facepunch.com/showthread.php?t=808315
Ah yes.... the conversation that must happen on just about ANY site/forum/group/etc. on the web that isn't destined to remain obscure and cult-like forever: how mainstream is TOO mainstream.
I didn't hear about CP until late June 2009, and after immediately listening to ep 80 (the most recent ep at the time), I listened to eps 75-80, liked what I heard.... and by the 4th of July, I had DLed every single ep and started from the 1st. I'm up to ep 82 now, almost all caught up to 88... er... 89... d'oh!
In light of all of the above... the fact that Valve has finally given CP a shoutout is definitely a good thing IMO. I didn't get the Orange Box until June 2008, so I wasn't exactly playing TF2 from the very beginning, but that's still TWELVE WHOLE MONTHS (June to June) in which I would have LOVED to be listening to this podcast but just hadn't heard of it. Thanks to Valve mentioning it directly on their blog, new players to TF2 THIS year won't have to wait upwards of a year before they find out about CP like I did.
... unless they don't read the TF2 blog, in which case... they fail anyway, so no worries, mate!