WARP is back with a brand new episode. [display_podcast]
Here's a list of topics you can hear about on this episode:
- Vote for us in the Greeny Awards!!
- [Title] The Claimjumper
- [Item Unlock] Fated Veil
- [News] XP update
- [Euro] Free item for Europeans
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Thanks for the shoutout for Old Folks guys!
On the subject of RvR: The organic aspect you described is true, but it's a catch 22 because the more objectives you take, the more likely it is that Order will come to defend. Sure, there's less guards at the keep when you take objectives, but you trade them for much harder targets...Players.
What I'd like to see: Keeps are too indestructible... we need to be able to blow holes in keep walls, and break walls where siege pads are to destroy their siege capabilities.
If you're looking for more insights into WAR, please check me out on youtube :)
One of the e-mails (by EAGUL I believe) I agree with 100%. I find the PvE is better over WoW PvE. I rolled a Witch Hunter alt and done 90% PvE and 10% RvR (opposite from my Black Orc with heavy RvR playing) and am having a blast. Better is I loath WoW PvP however enjoy WAR RvR so I even better.. when I do little RvR on the side.
Great episode.
Thanks.